Perhaps you could take a moment and introduce yourself and your design team. Here’s our interview with Blair Fraser from Ironclad Games. Charles and I have been playing the beta for nearly a year now and were eager to ask the folks at Ironclad some questions about the game. In this case it’s the game play elements of a 4X strategy game and the faced paced action of a real time strategy game. Sins of a Solar Empire is what some people call a Reece’s game in that it mixes two good things together in one place at a near perfect ratio.